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Mobile apps · an honest alternative for UK founders and SMEs

App development company UK quotes too high? When three freelance developers are the better choice, and when they are not

Before you sign with an app development company in the UK, it is worth knowing what a smaller route looks like. BtechWaleTech is three freelance developers in India who build Flutter apps for iOS and Android from US$600, publish them under your own Apple and Google developer accounts, and hand you the code, repositories and store listings. This page sets out plainly where a UK agency earns its higher fee, where a three-person team is enough, and how to tell which one your app needs. For the step-by-step mechanics, read how to outsource app development from the UK.

  • iOS and Android app fromUS$600
  • Typical build6–10 weeks
  • FrameworkFlutter (one codebase)
  • Published underYour Apple and Google accounts
  • Free care after launch2 months
  • Care plan after thatFrom US$120/mo
  • Flutter: one codebase
  • iOS and Android
  • Your store accounts
  • Code and repos in your name
  • Post-launch care
  • Honest fit check
  • USD quotes, sterling-friendly payment

Three freelance developers in India · WhatsApp 7 days a week · English and Hindi

  • 3Developers you talk to directly
  • 1Flutter codebase for iOS and Android
  • 2Working days to an itemised app quote
  • 2Months of free fixes after launch

The short answer

Why might a UK founder hire a small remote team instead of an app development company in the UK?

Because many first apps need two or three skilled developers rather than a full agency bench. BtechWaleTech, three freelance developers in India, builds Flutter apps for iOS and Android from US$600 in 6–10 weeks, publishes under your own store accounts and hands over all code. It is the wrong choice if you need in-person workshops, large teams or round-the-clock cover.

If you are still costing the idea, compare approaches in our UK app development cost guide; if the product could start in the browser, see web app development for UK users.

Last updated

Small remote team versus a UK app agency, briefly
Who builds itThe three developers you speak to
Starting priceFrom US$600 for iOS and Android together
Build time6–10 weeks for a focused first version
Store accountsYours; we are added as team members
CodeYour repository, copyright assigned in writing
Not a fit forBig multi-team programmes, on-site workshops, 24/7 on-call
After launchTwo months free, then care from US$120/mo

App work a three-person team does well

Where a small team is enough, and often better

These are the app projects where UK founders and SMEs gain most from a small, direct team. Anything outside this list, ask us and we will give you a straight answer on fit.

Why choose us

UK app development company, solo marketplace freelancer or a small remote team

None of these is always right. The question is which risks you can live with and which you are paying to remove.

UK app development company, solo marketplace freelancer or a small remote team
What you care about UK app development company Solo freelancer via Upwork or Fiverr BtechWaleTech
Price level Highest: covers staff, office, account management Lowest, varies widely From US$600, itemised
Team depth Designers, developers, QA, project managers One person Three developers across app, cloud and project management
Continuity if someone leaves Staff can be replaced Project stalls Two others already know the code
Who you talk to Account or project manager The developer The developers directly
In-person workshops Yes Rarely No: video calls only
Store accounts and code Depends on the contract Depends on the person Always in your name
Round-the-clock support Sometimes, at a price Unlikely No; WhatsApp 7 days, India hours
Large, multi-app programmes A strength Not realistic Not a fit
Platform fees on top None Marketplace service fees apply None

If your app is a regulated product, needs a dedicated QA department, or must have a named person in your office every week, a UK app development company is the safer choice.

Pricing

What an app costs with us, compared with how UK agencies price

Our Flutter apps for iOS and Android start at US$600; a substantial back end or admin system starts at US$900, and AI features at US$600. UK app development company quotes vary widely, mostly because of team size, account management, discovery workshops, QA departments and office overheads, not because the app itself differs. The price table below lists every plan. Apple and Google developer fees are paid by you directly. We invoice in USD from India and most UK clients pay from a sterling account through Wise, a wire or PayPal. You approve the itemised quote in writing before anything is billed.

Starting prices in INR and USD
ServiceIndia (INR)Worldwide (USD)Typical timelineWhat is included
Static website from ₹10,000 from US$150 1 to 2 weeks Up to 100 pages, Responsive design, Contact form and enquiry setup, Basic SEO tags and sitemap
SEO website (299+ pages) from ₹20,000 from US$300 3 to 5 weeks 299+ SEO pages, Keyword and page planning, Schema, sitemap, and internal linking, Design to deployment included
Ecommerce store from ₹50,000 from US$750 4 to 8 weeks Product and category pages, Payment gateway setup, Order and inventory basics, Performance tuning
Android & iOS app from ₹40,000 from US$600 6 to 10 weeks Android and iOS app (Flutter or React Native), Login, forms and push notifications, Admin panel and API connection, Google Play and App Store publishing
Custom web app or software from ₹60,000 from US$900 6 to 12 weeks Custom features and APIs, User accounts and roles, Admin panel, Deployment and handover
AI automation from ₹40,000 from US$600 2 to 4 weeks Workflow mapping, Tool and CRM integrations, AI agent or automation build, Testing and handover
Monthly SEO from ₹10,000/mo from US$150/mo Ongoing, monthly Technical fixes, On-page and content work, Local SEO and listings, Search Console reporting
Maintenance and support from ₹8,000/mo from US$120/mo Ongoing, monthly Content updates, Bug fixes, Backups and security checks, Speed and uptime checks

All prices are starting points, quoted in INR for India and USD for international clients, not fixed quotes. Final cost depends on the number of pages, features, integrations, content, and timelines. Share your requirement and you get an itemised estimate with nothing hidden. See full pricing.

What does a UK app development company give you that a small team does not?

Depth, proximity and process. A good app development company in the UK brings designers, researchers, developers, testers and a project manager under one roof, meets you in person and carries the overheads that come with all of that. For some projects those things are worth every penny.

It is fair to list what you are paying for. Dedicated UX research with real users before design starts. Brand and interface designers who do nothing else. A QA team testing across many device models. Account managers who translate between you and the developers. Legal and finance departments comfortable with procurement paperwork. Workshops in your office or theirs. Often, the capacity to put eight people on a project if a deadline demands it.

A three-person team does not have most of that, and pretending otherwise would waste your time. We design clean, accessible interfaces from established component libraries, test on a sensible range of phones, and manage the project ourselves. We do not run user-research programmes or send someone to your office.

So the real question is not “agency or not” but “which of those extras does this particular app need?” For many first apps, the honest answer is: fewer than the proposal assumes.

When is a small remote team a better fit than an app development company in the UK?

When the app's scope is clear, the budget is limited, and you are happy to be the product owner yourself. In that situation, paying for layers of management mostly buys meetings.

  • Your first version has one core journey, such as booking a class, ordering a service or logging a job.
  • You know your users well enough to make product decisions without a research phase.
  • You want to talk to the people writing the code, not relay messages through an account manager.
  • You need iOS and Android but cannot justify two native teams.
  • You value continuity: the same three developers from quote to maintenance.
  • You are comfortable with video calls and written updates instead of office visits.
  • You want everything in your name from day one: code, store accounts, cloud hosting.

If most of those describe you, a small team is likely a sensible choice. If only one or two do, read the next section carefully.

When is hiring a small remote team instead of a UK agency the wrong choice?

There are projects we would steer away from ourselves, and it is better to say so on this page than after a discovery call.

Large, parallel programmes

If you need several apps, a web platform and integrations delivered simultaneously by a dozen people, three developers cannot do it in the time you need. A larger agency or an in-house team is right.

Heavily regulated products

Apps that are medical devices, handle payments as a regulated firm, or require security-cleared staff need specialists with compliance processes and certifications that we do not hold.

Discovery-led innovation

If you do not yet know who the user is or what problem the app solves, you need structured user research and design sprints. We can build once you know; we are not a research team.

24/7 operational apps

If an outage at 3 am UK time must be answered within minutes, you need an on-call rota in or near your time zone.

In-person relationship needed

Some boards or partners insist on regular face-to-face meetings. We work entirely online from India.

Being told “this is not a fit” is useful. It saves you a month of proposals and gives you a clearer brief for the agencies you do approach.

Why do app development company UK quotes vary so much?

Mostly because of what surrounds the code, not the code itself. Two proposals for the same app can differ several times over, and both can be honest.

The large drivers are team composition (how many roles are staffed, and at what seniority), the length of discovery and design phases, the amount of project and account management, the depth of QA, office and sales overheads, and the risk margin a supplier adds for unclear scope. Location matters too: UK salaries and costs are simply higher than those in India, and that shows up in day rates.

The app's own complexity then sits on top: number of screens, user types, offline needs, integrations, payments, admin tools and whether iOS and Android are built separately or from one codebase.

To compare fairly, ask every supplier, including us, for the same thing: an itemised breakdown by feature and phase, the team members involved, what is excluded, and what happens after launch. It is not our place to quote other companies' prices, but once you have two itemised proposals side by side the gaps explain themselves. Our app development cost page walks through the budgeting in more detail.

What does an app from US$600 actually include?

A starting price is the floor for a simple, well-defined app, not a promise for any app. Here is what a first version at that level typically covers, and what pushes it higher.

Included in a simple build: a Flutter app for iOS and Android sharing one codebase; sign-in; a handful of core screens around one journey; data stored in a managed back end; push notifications; basic analytics respecting consent; store listings prepared with your content; submission to both stores under your accounts; and two months of free fixes to our own work after launch.

What raises the quote: more user types; payments and subscriptions; offline sync; maps and location tracking; integrations with your booking, accounting or CRM tools; a substantial admin dashboard; chat; video; AI features; and content in more than one language (you supply or approve translations).

The written quote lists each of these as a line, so you can drop or defer items and see the effect. Nothing is billed until you approve it. If the right answer for your app is a much bigger build, the quote will say so plainly rather than hide it behind the starting figure.

Flutter: why one codebase for iOS and Android usually makes sense

Flutter lets one team write the app once in Dart and ship it to both iPhone and Android, which roughly halves the effort of maintaining two separate native apps. For most business and consumer apps in the UK, users cannot tell the difference.

The practical benefits go beyond the first build. Every future feature is built once. Bugs are fixed once. The design stays consistent on both platforms. Testing is simpler. And when you later hire your own developer, you need one Flutter developer rather than a Swift specialist and a Kotlin specialist.

Flutter draws its own interface, so the app looks the same on every device, and it can still call native features such as the camera, location, biometrics and notifications through plugins, or through small native code modules when no plugin exists.

Our Flutter app development page goes deeper into the framework, and our React Native page explains when React Native is the better match, typically when your website already runs on React and you want to share code and developers.

When Flutter is not the answer for a UK app

Choose native Swift or Kotlin when the app lives deep inside the operating system, and React Native when your web team already works in React. Flutter is a strong default, not a religion.

  • Apps built around new platform features on the day Apple or Google release them.
  • Heavy augmented reality, advanced audio processing or complex background tasks.
  • Widgets, watch apps and extensions that are a large part of the experience.
  • An existing native codebase that works and just needs features added.
  • A company whose developers are all React specialists who will maintain the app.

If your idea sits in one of those areas, we will tell you in the quote, and in some cases recommend you work with a native specialist instead.

Whose developer accounts should publish your app?

Yours. The Apple and Google developer accounts should be registered to your business, with the developer invited as a team member. If an agency or freelancer publishes under their own account, the app, its reviews and its download history sit with them.

Apple's developer programme costs US$99 per membership year according to Apple's enrolment page, and organisations enrolling need a D-U-N-S number, a legal entity able to sign contracts, a website on the organisation's domain and a person with authority to bind the business. Getting the D-U-N-S number can take time, so start early.

Google's Play Console has a US$25 one-time registration fee. Google's help pages also say that personal developer accounts created after 13 November 2023 must run a closed test with at least 12 testers opted in for 14 consecutive days before applying for production access, which can surprise sole traders planning a launch date. Organisation accounts are the usual route for a UK limited company.

We guide you through both sign-ups on a call, then you add us with the roles we need. That way you can remove our access at any point, and the app remains yours whatever happens.

Who owns the code, the repositories and the store listings?

You should own every one of them outright, and it should be written down. In the UK, commissioning work does not by itself make you the copyright owner; government guidance says ownership stays with the creator unless agreed otherwise in writing.

An app is more than its source code. List the assets and check each one: the Git repository with full history; the Apple and Google developer accounts; the app listings, names and bundle identifiers; the push notification credentials; the back-end cloud account; the database; the domain used for links and email; analytics properties; and any third-party accounts such as maps or messaging providers.

Our agreements assign the copyright in the code we write for you to your business, and we create every account in your name or ask you to. Open-source packages remain under their own licences, listed at handover.

The test is simple: if we disappeared tomorrow, could another developer pick up the project using only what you hold? If the answer for any supplier is no, fix that before the next payment. The ownership table further down turns this into a checklist.

What post-launch support should an app development company in the UK include?

More than most people budget for. Apps sit on platforms that change every year, and both stores expect apps to keep up.

Typical post-launch work: fixing bugs real users find; updating Flutter and plugins; rebuilding against newer iOS and Android versions when Apple and Google raise their requirements; renewing certificates and keys; watching crash reports; responding to store review feedback; and small improvements based on analytics. Plus the back end: security patches, backups and database growth.

With us, two months of free maintenance cover fixes to our own work after launch. After that, a care plan starts at US$120/mo, and larger feature work is quoted separately so you always see where the money goes. How quickly we respond and what counts as urgent are set out in your written quote.

The alternative, which some UK founders choose, is to bring maintenance in-house once the app is stable. That is fine: the code is yours, it uses mainstream Flutter conventions, and we write handover notes with that in mind.

The half of the app nobody sees: back end and admin

Almost every useful app needs a server, a database and an admin screen for your staff, and these are often as much work as the app itself. A quote that only talks about screens on the phone is missing half the project.

For simple apps, a managed back end such as Firebase handles sign-in, data and notifications with little custom code. For apps with real business rules (pricing, availability, approvals, integrations with your booking or accounting systems) a custom API in Node.js or Python on AWS gives you more control and avoids vendor lock-in. Another of us, who handles cloud and data on our team, sets it up in your AWS account, usually in the London region for UK users.

The admin panel is where your team will spend time: managing users, content, bookings, refunds and reports. We build it as a web app so staff can use it from any computer. If it grows into a system in its own right, our bespoke software development page covers that side.

Ask any supplier to show the back end and admin separately in their quote. It is the clearest sign they have thought the project through.

What should an app development company in the UK get right on privacy and accessibility?

Privacy, consent and accessibility are the three areas UK apps most often get wrong. None of them is difficult if planned from the start.

Privacy: both stores ask you to declare what data the app collects, in Apple's App Privacy details and Google Play's Data safety section. Those answers must match your privacy notice and what the app really does, including data collected by analytics and advertising SDKs. We keep SDKs to a minimum and give you an accurate list.

Consent: tracking and marketing notifications need the user's agreement. The ICO's guidance under PECR says consent for non-essential storage and access on a device must be a clear positive action; we build prompts that ask properly and respect a “no”.

Accessibility: support dynamic text sizes, screen readers (VoiceOver and TalkBack), sufficient contrast and large tap targets. Flutter provides the building blocks; they still need testing. Your legal obligations are for your own adviser to confirm, and we build to support them.

Starting an app with us from the UK: what the first two weeks look like

Two weeks from first message to building, in most cases. Here is the sequence.

  • First message: a WhatsApp note or email describing the app, the users and the one thing they must be able to do. Sketches or competitor screenshots help.
  • Within about two working days: questions answered and an itemised USD quote listing app screens, back end, admin, integrations and store work.
  • After approval: agreement signed, including IP assignment and confidentiality; you start the Apple enrolment (and D-U-N-S number if needed) and the Google Play registration.
  • Week one: repository and cloud account created in your name; a video call in your morning (our afternoon) to walk through screens.
  • Week two: clickable designs approved, back end foundations in place, first build installed on your phone through TestFlight and a Play testing track.

From then on you get a test build regularly, a short written update and a weekly call if you want one. India is 4.5 hours ahead during British Summer Time and 5.5 in winter. Invoices are in USD and payable from a sterling account through Wise, wire or PayPal.

How to compare a UK agency proposal with ours, line by line

Put both proposals into the same table and look for what is included, not the headline figure. The difference in price usually lives in a handful of lines.

Check whether each proposal includes: discovery and design; iOS and Android (one codebase or two); the back end and admin panel; integrations; testing approach and devices; store submission; launch support; post-launch maintenance period; who holds accounts and code; and the change-request process.

Then look at the team. Who, by role, is working on your app, and for how many days? A proposal with a strategist, a UX researcher, two designers, three developers, a tester and a project manager will cost more than one with three developers who design, build and manage between them. Whether those extra roles add value depends on your app, which is why the “when it's the wrong choice” section above matters.

Finally, compare risk. A cheaper proposal that leaves the code in the supplier's hands is not cheaper in the long run. A pricier one that gives you everything in your name might be worth it. Ours does the second at the lower price point; judge whether it suits the app you are planning.

Worked example: a hypothetical class-booking app for independent gyms in Yorkshire

An illustration only, not a real client. Imagine three independent gyms in Leeds, Harrogate and York, run by the same owner, currently taking class bookings through a generic booking platform that charges per member and cannot show their own branding.

A UK app development company might propose discovery workshops, member interviews, a branded design system and native apps. All reasonable, and priced accordingly. The owner, though, already knows the members, has a clear list of features and mainly wants a branded app that works reliably.

A small-team first release could be: a Flutter app with sign-in, class timetable per gym, booking and cancellation, waiting lists, reminders by push notification, and a membership card with a QR code; a back end in the owner's AWS account; and a web admin panel for staff to manage classes and see attendance. Payments might stay with the existing provider for release one.

Where the small team would be the wrong choice: if the owner wanted twenty gyms onboarded within a month, or bespoke wearable integrations with a research phase. Priced from an itemised quote starting at US$600, the app, store listings and code would all sit in the owner's accounts.

Questions to ask any app development company in the UK before you sign

These questions work for agencies, freelancers and us. Ask them in writing and keep the answers.

  • Who, by name and role, will build the app, and can I speak to them now?
  • Will the app be published under my Apple and Google accounts?
  • Where will the code live, and will copyright be assigned to my business in writing?
  • Is the back end and admin panel included, and in whose cloud account?
  • Are iOS and Android built from one codebase or two, and why?
  • What exactly is excluded from this quote?
  • How are changes requested, priced and approved?
  • What happens after launch, for how long, and at what cost?
  • How will you test on real devices, and which ones?
  • If we part ways, what will I receive at handover?

Send us your answers to the first five, and we will reply with an honest view on fit and, if it suits, an itemised quote.

Fit check

UK app agency or small remote team: decision table

Most projects fall clearly on one side. If yours sits in the middle, a small team for the first version and a larger team later is a common path.

UK app agency or small remote team: decision table
If your situation is…Better fitWhy
One clear core journey, limited budget Small remote teamManagement layers add cost without changing the result
Unknown users, idea still forming UK agency with researchYou need discovery before development
Several apps and platforms at once UK agency or in-house teamNeeds more people working in parallel
Regulated product or security-cleared staff Specialist UK supplierCertifications and compliance processes required
Existing app needs rescue Small remote teamDirect developers, quick diagnosis, no big onboarding
Board wants in-person meetings UK agencyWe work online only
iOS and Android on one budget Small remote team with FlutterOne codebase to build and maintain

Starting points

What different kinds of app start at with our team

Starting prices; the itemised quote reflects your scope. Store fees go to Apple and Google directly. Full list on the pricing page.

What different kinds of app start at with our team
App typeWhat the first version coversStarts atTypical build
Simple content or booking app Sign-in, core screens, notifications, store submissionUS$6006–10 weeks
App with custom back end and admin API, database, staff dashboard, integrationsUS$600 + US$9008–14 weeks
Web app first, mobile later Browser app with installable PWA optionUS$9006–12 weeks
AI feature added to an app Search, scanning or assistant with human checksUS$6002–4 weeks
Rescue of an existing app Code review, fixes, release pipeline restoredQuoted after reviewVaries
Ongoing care Updates, fixes, store requirementsUS$120/moMonthly, after 2 free months

Ownership checklist

App assets you should hold, whoever builds the app

Check this at the start of the project, not at the end. Anything in a supplier's name is a risk.

App assets you should hold, whoever builds the app
AssetWhere it should liveCheck at handover
Source code and history Git repository in your organisationYou are owner; full history present
Apple developer account Enrolled as your businessSupplier access removed or reduced
Google Play Console Registered to your businessSupplier access removed or reduced
Back-end hosting and database Cloud account billed to youCredentials rotated after handover
Push, maps and messaging keys Accounts in your nameKeys listed in handover notes
Domain and email sender Your registrar and email providerDNS records documented
Copyright in bespoke code Assigned to you in writingSigned agreement on file

App ideas from UK founders and SMEs

App projects from across the UK

We have no UK office and never visit; everything runs online from India. These are the kinds of app ideas that come from businesses in each place.

  • London

    Consumer start-ups and service businesses comparing agency proposals for a first app, who want to keep more of a seed round for marketing.

  • Manchester

    Hospitality, fitness and retail brands wanting loyalty, ordering or booking apps that carry their own branding instead of a platform's.

  • Edinburgh

    Tourism, events and early-stage technology founders needing a cross-platform app for visitors or first customers on a tight timeline.

  • Leeds

    Health, fitness and professional services businesses wanting member or client apps that link to systems they already use.

  • Bristol

    Sustainability and outdoor businesses building community, tracking or booking apps where a small budget needs to reach both iPhone and Android.

  • Birmingham

    Trades, logistics and field-service firms needing staff apps for job lists, photos and signatures that sync with the office.

  • Liverpool

    Events, music and sports organisations wanting fan, ticket or membership apps that cope with sharp spikes in use.

  • Newcastle upon Tyne

    Care, health-adjacent and community organisations wanting straightforward apps for scheduling and communication with families or staff.

  • Cardiff

    Media, tourism and education businesses building content or learning apps that need both app stores without two native budgets.

  • Belfast

    Technology-led SMEs wanting extra app capacity alongside an in-house team, with clear code ownership and handover.

  • Dundee

    Founders and small studios with digital product ideas who need a dependable build team for a companion app or first release.

  • Norwich

    Food, farming and rural businesses wanting ordering, delivery-slot or subscription apps for loyal local customers.

  • Brighton

    Independent founders and creative businesses testing an app idea who want a small, direct team rather than a studio retainer.

  • Exeter

    Tourism, outdoor and property businesses in the South West looking for booking or guide apps that work with patchy mobile signal.

How it works

How an app project with us runs

  1. Fit check

    Describe the app and its users. We tell you honestly whether a three-person team suits it, or whether a UK agency or specialist would serve you better.

  2. Itemised quote

    Within about two working days, a USD quote listing app screens, back end, admin panel, integrations, store work and care, with exclusions stated.

  3. Accounts and agreement

    You enrol with Apple and Google, create the repository and cloud account, and sign an agreement that assigns the code's copyright to you.

  4. Design and build

    Clickable screens first, then regular test builds on your phone via TestFlight and a Play testing track, with feedback gathered in batches.

  5. Store submission

    Listings, screenshots and privacy declarations prepared with your content, submitted under your accounts, review questions handled with you.

  6. Launch and care

    Crash monitoring on from day one, two months of free fixes, then an optional care plan or a handover to your own developer.

Questions

App development company UK: straight answers

How much does an app development company in the UK charge?

It varies widely, because UK agencies price in team size, discovery workshops, project management, QA and overheads as well as development. We cannot quote other suppliers' rates, but our Flutter apps for iOS and Android start at US$600, with custom back ends from US$900. Compare itemised proposals rather than headline totals.

Is it cheaper to hire app developers in India than a UK agency?

Usually, because salaries, office costs and management layers are lower. Cheaper only matters if quality and ownership are protected, so keep the code and store accounts in your name, pay per approved milestone and speak directly to the developers. Our apps start at US$600, and every quote is itemised.

When should I choose a UK app agency over a small team?

Choose a UK agency when you need user research before design, several apps built in parallel, a regulated product with specialist compliance, round-the-clock on-call support, or regular in-person meetings. A small remote team suits a clear first version, a limited budget and a founder happy to act as product owner.

How long does it take to build an app?

A focused first version with us usually takes six to ten weeks, depending on screens, back end and integrations. Allow extra time for Apple enrolment (organisations need a D-U-N-S number) and, for new personal Google Play accounts, the closed-testing period Google requires before production access.

What is Flutter and is it good enough for a professional app?

Flutter is Google's open-source framework for building iOS and Android apps from one Dart codebase. It is widely used for production apps and gives consistent design across devices while still reaching native features through plugins. For most business and consumer apps, users cannot tell a well-built Flutter app from a native one.

Should my app be published under my own developer account?

Yes. Register your business with the Apple Developer Program and Google Play Console, then invite the developer as a team member. If the app is published under a supplier's account, its listing, reviews and download history belong to them, and moving it later is awkward. We always publish under the client's accounts.

How much are the Apple and Google developer fees?

Apple's developer programme costs US$99 per membership year, according to Apple's enrolment page. Google Play charges a US$25 one-time registration fee. Both are paid by you directly, in your business name, never through the developer. Apple offers fee waivers to eligible nonprofits, accredited educational institutions and government bodies whose apps sell no digital goods.

Who owns the source code of my app?

It should be you, in writing. UK government guidance says the creator of a commissioned work owns the copyright unless otherwise agreed in writing, so your contract needs an assignment. With us, copyright in the code we write is assigned to your business and the repository lives in your account from the first day.

What happens after my app launches?

Bugs get fixed, crash reports are watched, Flutter and plugins are updated, and the app is rebuilt when Apple and Google raise their requirements. We include two months of free maintenance for fixes to our own work, then offer a care plan from US$120/mo. Bigger features are quoted separately.

Can you build the back end and admin panel as well?

Yes. Simple apps can use a managed back end, while apps with real business rules get a custom API in Node.js or Python in your AWS account, plus a web admin panel for staff. Substantial back-end and admin work starts at US$900 and is itemised in the quote.

Do you do UX research and branding like a UK agency?

No. We design clean, accessible interfaces using established component libraries and your existing brand assets, and we refine them with your feedback. We do not run formal user-research programmes or create brand identities from scratch. If you need those, hire a designer or research specialist and we will build from their work.

Can you take over an app another company built?

Often. We begin with a review of the code, the build setup and the store accounts, then tell you whether to fix, partly rebuild or start again. The key requirement is that you can give us access to the repository and developer accounts; if a previous supplier controls them, recovering them comes first.

Will you test the app on real devices?

Yes. We test on a range of real iPhones and Android phones, plus simulators and emulators for other sizes and versions, and you receive test builds through TestFlight and a Google Play testing track. We do not run a large device lab like some agencies, so tell us early if your users rely on unusual devices.

How do I pay app developers in India from the UK?

Our invoices are in USD. UK clients generally pay from a sterling account through Wise, a bank wire or PayPal, against milestones listed in the quote you approved in writing. Apple, Google and cloud hosting fees are paid by you directly to those companies, so accounts and payments stay under your control.

Can you sign an NDA before I share my app idea?

Confidentiality is agreed in writing before you share anything sensitive; ask us and we will review your NDA. For the first conversation, a general description of the users, the core journey and the type of business is usually enough for us to judge fit and give you a realistic starting estimate.

Do you work UK hours?

Partly. India is 4.5 hours ahead of the UK in summer and 5.5 hours ahead in winter, so your morning overlaps our afternoon and early evening, which is when we hold calls. We reply on WhatsApp seven days a week. If you need someone on call through the UK night, a local supplier would suit that better.

Is a small team risky if one developer is unavailable?

Less risky than a solo freelancer. There are three of us, work is in a shared repository with documentation, and the others know the codebase. Still, we are not a large bench; if your project needs guaranteed capacity for many people at short notice, a bigger supplier is the safer option.

Can my app have AI features?

Yes, where they help: search that understands natural questions, reading receipts or documents with the camera, or an assistant trained on your own content. AI features start from US$600. We keep humans in control of important decisions and check what personal data leaves the device.

Can you publish my app in both the App Store and Google Play?

Yes. We prepare the listings, screenshots and privacy declarations with your content and submit under your accounts, handling review questions with you. Store review is outside anyone's control, and apps are sometimes asked for changes, so we build time for that into the launch plan.

Should I build a web app instead of a mobile app?

Sometimes. If users need your product occasionally and do not need offline use or device features, a web app from US$900 reaches everyone through a link and updates instantly. Add a mobile app later if usage justifies it. Our web app page explains the trade-offs in more detail.

Do you have an office in the UK?

No. We are three freelance developers working remotely from India, and we do not visit clients. Calls happen on Zoom, Google Meet or Teams, updates arrive by WhatsApp and email, and invoices come from India. That is part of why our starting prices are what they are.

Next step

Ask us whether your app suits a small team

Send a few lines about your app and its users on WhatsApp. We will tell you honestly whether we are the right fit, and if we are, send an itemised quote within about two working days. Apps start at US$600.