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App budgets explained · for UK founders, SMEs and charities

App development cost UK: what you really pay to build, publish and keep an app alive

App development cost in the UK is driven by three things most quotes blur together: how complex the app is, how much back end sits behind it, and what it costs to keep running every year after launch. This guide breaks each one down by complexity tier, shows the store and hosting fees you pay directly, and explains where very cheap quotes save money by skipping work. BtechWaleTech is three freelance developers in India who build Android and iOS apps in Flutter or React Native from US$600, with larger platforms from US$900.

  • Android and iOS app fromUS$600
  • App plus web platform or complex back end fromUS$900
  • Typical build6–10 weeks for a first release
  • Store fees (paid by you)Apple US$99 a year; Google Play US$25 once
  • Free maintenance2 months after launch
  • Care plan after thatFrom US$120/mo
  • Cost by complexity tier
  • One codebase, two stores
  • Apple and Google fees explained
  • Back-end hosting in your name
  • Yearly upkeep planned upfront
  • Fixed scope vs time and materials
  • Where cheap quotes cut corners

Three freelance developers in India · test builds on your phone through TestFlight and Play testing tracks

  • 1Shared codebase for Android and iOS
  • 2Working days to an itemised quote
  • 2Months of free fixes after release
  • 3Developers who know your code

The short answer

What does app development cost in the UK?

App development cost in the UK ranges from modest sums for a simple single-purpose app to large budgets for platforms with payments, real-time features and admin systems; agency day rates are the main driver. With BtechWaleTech, an Android and iOS app starts at US$600, and apps needing a bigger back end or web platform start at US$900. Budget yearly for store fees, hosting and maintenance too.

If you are weighing how to hire, read outsourcing app development from the UK; if you are testing an idea first, see MVP development.

Last updated

App development cost in the UK at a glance
First release with usFrom US$600, 6–10 weeks
App with complex back end or web portalFrom US$900, 6–12 weeks or more
Apple Developer ProgramUS$99 a year, paid by you to Apple
Google Play registrationUS$25 one-time, paid by you to Google
Back-end hostingMonthly, billed to you by the cloud provider
MaintenanceFree for 2 months, then from US$120/mo
OwnershipStore accounts, repositories and cloud in your name

Why choose us

UK agency, marketplace freelancer or a small remote team: how app costs compare

Hourly or daily rates are only half the story. Compare how each option handles back end, testing, store submission and the first year after launch.

UK agency, marketplace freelancer or a small remote team: how app costs compare
Cost factor UK app agency Marketplace freelancer BtechWaleTech
How pricing works Day rates or a scoped project fee Hourly or per-milestone on the platform Itemised quote; apps from US$600
Relative build cost Highest Varies enormously Lower, mainly because of labour costs
People on the project Several specialists Usually one person Three developers who cover app, back end and QA
Back end and admin panel Usually included in the scope Often left out of the headline price Priced as its own line
Platform fees on top None Marketplace fees apply None
In-person meetings Yes Rarely No, video and WhatsApp only
Store accounts Check the contract Sometimes the freelancer's Always yours
After launch Paid retainer Depends on availability 2 free months, then from US$120/mo
Best fit Large or regulated programmes Small, well-defined tasks SME apps and MVPs with a clear scope

If your app is a medical device, needs security-cleared staff or a dozen developers in parallel, a larger UK agency is the right budget line; three developers cannot cover that.

Pricing

How we price an app

A first release of an Android and iOS app starts at US$600. That covers a focused set of screens, sign-in, a modest back end and store submission. The quote rises with the number of user types, payments or subscriptions, real-time features such as chat or live tracking, offline use, integrations with booking, CRM or accounting systems, and a web admin panel. Apps that are really platforms, with a customer app, a staff app and a web portal, start at US$900. Apple and Google fees and cloud hosting are billed to you directly by those providers. Quotes are in USD, payable from GBP by Wise, bank wire or PayPal.

Starting prices in INR and USD
ServiceIndia (INR)Worldwide (USD)Typical timelineWhat is included
Static website from ₹10,000 from US$150 1 to 2 weeks Up to 100 pages, Responsive design, Contact form and enquiry setup, Basic SEO tags and sitemap
SEO website (299+ pages) from ₹20,000 from US$300 3 to 5 weeks 299+ SEO pages, Keyword and page planning, Schema, sitemap, and internal linking, Design to deployment included
Ecommerce store from ₹50,000 from US$750 4 to 8 weeks Product and category pages, Payment gateway setup, Order and inventory basics, Performance tuning
Android & iOS app from ₹40,000 from US$600 6 to 10 weeks Android and iOS app (Flutter or React Native), Login, forms and push notifications, Admin panel and API connection, Google Play and App Store publishing
Custom web app or software from ₹60,000 from US$900 6 to 12 weeks Custom features and APIs, User accounts and roles, Admin panel, Deployment and handover
AI automation from ₹40,000 from US$600 2 to 4 weeks Workflow mapping, Tool and CRM integrations, AI agent or automation build, Testing and handover
Monthly SEO from ₹10,000/mo from US$150/mo Ongoing, monthly Technical fixes, On-page and content work, Local SEO and listings, Search Console reporting
Maintenance and support from ₹8,000/mo from US$120/mo Ongoing, monthly Content updates, Bug fixes, Backups and security checks, Speed and uptime checks

All prices are starting points, quoted in INR for India and USD for international clients, not fixed quotes. Final cost depends on the number of pages, features, integrations, content, and timelines. Share your requirement and you get an itemised estimate with nothing hidden. See full pricing.

How much does app development cost in the UK? Start with the cost formula

App development cost is roughly: the screens and rules users see, plus the back end that stores and moves data, plus testing and store work, multiplied by whoever's hourly or daily rate you are paying. Then add the running cost of every year the app is live. Most confusing quotes come from leaving one of those pieces out.

The first piece, screens and rules, is what people picture: log in, browse, book, pay. The second is invisible: a database, an API, an admin panel for your staff, push notifications, emails, file storage. For many business apps the back end is as much work as the app itself. The third, testing and store submission, is what separates an app that ships from one stuck in review.

Rates are where UK and India differ most. UK agencies charge day rates that reflect UK salaries and overheads, and those rates vary a lot between London and the regions. A team in India charges less for the same hours. The formula does not change, only the multiplier.

  • Front end: screens, flows, business rules
  • Back end: database, API, admin panel, notifications
  • Quality: testing on real devices, store submission
  • Rate: who does the hours, and where
  • Running: store fees, hosting, maintenance every year

App development cost UK by complexity tier

Grouping apps into three tiers gives a more honest picture than a single average. What moves an app up a tier is rarely the number of screens; it is payments, real-time data, multiple user types and integrations.

Tier 1: simple app

A single purpose, one type of user, content or forms, and a light back end. Think a members' information app, a loyalty card, or a field checklist that emails a PDF. With us this sits at our starting point of US$600, around six to eight weeks.

Tier 2: standard business app

Accounts, bookings or orders, card payments, push notifications, an admin panel for staff and one or two integrations. Most SME apps land here. With us, these are quoted above US$600, and at US$900 or more when the admin side becomes a web platform in its own right.

Tier 3: complex platform

Several user types (customers, staff, drivers), real-time tracking or chat, marketplace-style payments, offline sync and heavy integrations. Budget from US$900 with us, with the scope split into phases. Some tier 3 projects need more people than three developers can provide, and we say so upfront.

Not sure which tier your idea sits in? Describe it in a few lines and we will tell you, along with the features that push it up or down. The table of app types further down this page gives typical examples.

Why do UK agencies charge so much per hour for app development?

UK agency rates reflect UK salaries, office costs, account management, design teams and profit margin. Published guides put London agencies at the top of the range and regional agencies noticeably lower, but every agency sets its own rates, so quotes vary widely even for similar briefs.

What you get for that rate can be worth it: a project manager who chases decisions, designers who run user research, and people who can sit in your office. For a large programme with many stakeholders, that coordination saves money overall. For a focused business app with a clear scope, much of that coordination is overhead you pay for without needing.

When comparing, turn every quote into total cost for the same scope, not rate per hour. A cheaper hourly rate with twice the hours is not cheaper. Ask each supplier for an estimate broken down by feature, with the assumptions written next to each line.

If the agency question is the one you are wrestling with, our page on choosing a small remote team instead of a UK app company covers when each is the better fit.

What does it cost to build an app with a team in India?

With us, an Android and iOS app starts at US$600 and usually takes six to ten weeks for a first release; platforms with web portals start at US$900. The saving comes from labour costs in India, not from leaving out testing, back-end work or store submission.

You deal directly with the three people who build the app. One of us leads full-stack development, another of us handles cloud, data and AI features, and the third of us runs project management and automation. There is no account-manager layer between you and the code.

The trade-offs are real and worth naming. We work remotely and never visit. The overlap with UK hours runs from late morning, so live calls happen in your morning or around lunch. And three developers suit SME apps and MVPs, not programmes needing twenty engineers. If those limits are fine, the cost difference can be large.

Offshore is not always the right answer; our offshore vs local developers guide sets out when a UK team is worth the premium.

Native, Flutter or React Native: how the tech choice changes app cost

Building one cross-platform codebase for both iPhone and Android is usually the cheapest route for a business app, because most of the work is done once. Building two separate native apps (Swift for iOS, Kotlin for Android) roughly doubles the front-end effort.

We build in Flutter or React Native. Flutter draws its own interface and gives very consistent results across devices; React Native suits teams already working in JavaScript or TypeScript and can share logic with a web app. Both publish real apps to Google Play and the App Store, not wrapped websites.

Native still wins in specific cases: apps built around heavy 3D graphics, advanced camera processing, deep integration with watch or car platforms, or where an existing native codebase already exists. If your app is one of those, a cross-platform build may cost more in workarounds than it saves, and we will tell you so.

Choose Flutter when…

you want pixel-consistent design on both platforms, a custom look, and one team maintaining one codebase.

Choose React Native when…

you have JavaScript developers in-house, or a web app that should share code and logic with the mobile app.

Choose native when…

the app depends on platform-specific hardware features or high-end graphics that cross-platform tools handle poorly.

The back end: the app development cost nobody sees

Almost every business app needs a back end: somewhere to store accounts, bookings or orders, send notifications and give your staff an admin panel. It is often a third to half of the work, and it is the line most often missing from very cheap quotes.

There are two broad approaches. A managed backend service gives you authentication, a database and file storage with little custom code, which keeps the first release cheaper. A custom API on your own cloud account costs more to build but gives you full control of data, business rules and integrations, and avoids being tied to one vendor's pricing.

Either way, the admin panel deserves its own line in the quote. Your staff will use it every day to manage users, content, bookings and refunds. A clumsy admin side quietly costs hours each week. We build it as a simple web dashboard, which staff can use on a laptop without installing anything.

Hosting is billed monthly by the cloud provider straight to your card, not through us. For a small app it is modest; it grows with users, stored files and heavy features such as video. We estimate it during scoping so it is not a surprise.

Apple and Google developer accounts: what they cost and who should own them

Apple charges US$99 a year for the Apple Developer Program, and Google Play charges a one-time US$25 registration fee. Both accounts should be in your business's name, paid by you, because whoever holds the account controls the app's listing.

Apple's enrolment guidance says organisations need to be a legal entity, have a D-U-N-S Number, a work email on the organisation's domain and a public website. Getting a D-U-N-S Number can take time, so start this in week one. Google's Play Console Help says personal developer accounts created after 13 November 2023 must run a closed test with at least 12 testers opted in for 14 continuous days before applying for production access; an organisation account avoids that step, and it is another reason to register properly.

On commission: Apple's App Store Small Business Program offers a reduced 15% commission on paid apps and in-app purchases for developers with up to 1 million USD in proceeds in the prior year. But Apple's guidelines (3.1.3(e)) say physical goods or services consumed outside the app, such as food, bookings or a class, must be paid with methods like Apple Pay or card entry rather than in-app purchase, so most business apps selling real-world services pay only normal card fees. Google revised its Play service fees for UK developers from 30 June 2026, so check the current Play Console Help page if you sell digital goods.

How much does app maintenance cost per year in the UK?

A common planning rule of thumb in the UK is to set aside around 15–20% of the build cost each year for maintenance. Treat it as a budgeting starting point rather than a law: a stable, simple app may need less, and an app with many integrations may need more.

Maintenance is not optional for an app in the way it can be for a small website, because the platforms move under you. Google Play's target API policy is a good example: from 31 August 2026, new apps and updates must target Android 16 (API level 36) or higher, according to Google's Play Console Help. Apple regularly raises the Xcode and SDK versions required for submissions too. An app nobody updates eventually cannot be updated at all without catch-up work.

Other recurring work: fixing crashes reported by real users, updating third-party libraries with security patches, adapting to new screen sizes, and small feature changes as your business evolves. With us, the first two months after launch are free. After that, a care plan starts at US$120/mo, covering updates, monitoring and small changes. Larger features are quoted separately before any work starts.

Fixed scope or time and materials: which is cheaper for a UK app?

A fixed-scope agreement is cheaper when you know exactly what the first release must do; time and materials is cheaper when the idea will change as you learn. The expensive mistake is choosing fixed scope for a vague idea, then paying for every change as a variation.

Under a fixed-scope agreement, the supplier prices an agreed list of features, often with milestones. You get budget certainty, but the supplier pads for risk, and anything outside the list becomes a change request. Under time and materials, you pay for the hours actually worked, usually against a weekly or monthly cap. You get flexibility, but you must manage priorities closely.

How we work: we send an itemised quote for an agreed scope, split into milestones, and nothing is billed before your written approval. If you want to add something mid-build, we price it first and you decide. For early-stage ideas we often suggest a smaller first milestone, a clickable prototype or MVP, so you learn before committing the bigger budget.

Fixed scope suits…

a clear brief, a firm budget, a funder or board that needs one figure, and a scope you are confident will not change much.

Time and materials suits…

a start-up still finding its product, ongoing development after launch, or work where research will reshape priorities.

Where cheap app quotes cut corners

A cheap quote is not a problem in itself; we are cheaper than UK agencies. The problem is a quote that is cheap because vital work is missing. These are the corners that usually get cut, and what each one costs you later.

  • No back end or admin panel in the price, only the app screens
  • Testing on one emulator instead of real iPhones and budget Android phones
  • Store submission, screenshots and privacy labels left to you
  • The app published under the developer's own store account
  • Code in the developer's private repository with no handover
  • Template or reskinned code sold as custom, with licensing unknowns
  • No crash reporting or analytics, so you cannot see what breaks
  • No plan for OS updates after launch

Ask any supplier to confirm each of these in writing. Apple's App Review Guidelines (4.2.6) also say apps created from a commercialised template or app generation service will be rejected unless submitted directly by the provider of the app's content, another reason your app belongs under your own developer account.

UK rules that affect app development cost: privacy, children and account deletion

Some requirements are fixed costs of doing it properly in the UK, and a quote that ignores them will cost more later. Build them into the first release rather than bolting them on after an App Store rejection or a complaint.

If your app handles personal data, UK GDPR applies: a clear privacy notice, a lawful basis for each use of data, security, and the ability to respond to access and deletion requests. If the app is likely to be used by children, the ICO's Children's code sets out fifteen standards for online services such as apps and games, which affects defaults, data collection and design.

Apple adds its own rule: guideline 5.1.1(v) says that if your app supports account creation, it must also offer account deletion within the app, and Apple's guidance says deactivating an account is not enough. That means real back-end work to delete data, which a cheap quote often omits. We build these pieces in and design data flows with minimisation in mind. Legal sign-off on your privacy notice and data practices belongs with your own solicitor.

How to reduce app development cost without cutting quality

Cut scope, not quality. The cheapest reliable app is the one that does fewer things well at launch, then grows based on what real users do.

  • Launch with the one journey that makes money or saves time; park the rest
  • Use a managed backend or existing services (payments, maps, email) instead of custom builds
  • Start with a cross-platform codebase, not two native apps
  • Supply your own text, images and brand assets
  • Make decisions quickly: waiting time costs money on any contract
  • Link to an existing booking or shop system before rebuilding it
  • Consider a web app first if users will not install anything

For many service businesses, a fast mobile website does the job at a fraction of the price; our guide to how much a website costs in the UK shows those numbers. A web app can also be a sensible first step before a store app.

Do you actually need an app, or would a website do?

You need an app when people will use it repeatedly and benefit from being on their home screen: push notifications, offline access, camera or location features, saved details, fast re-ordering. If most visitors come once, a website is cheaper and reaches more people.

A useful test: will a typical user open this more than once a week? A gym member booking classes, a driver checking jobs, a regular re-ordering a takeaway: yes, an app earns its keep. A customer checking your opening hours or reading about your services once: no, a good website is enough.

Plenty of businesses start with a website and add an app once the demand is proven. Our takeaway online ordering page shows that approach: website first, app when regulars justify it. The same logic applies to clinics, salons and gyms.

Building an app with a team in India from the UK: overlap, testing, payment and the first two weeks

Most of the collaboration happens asynchronously, which suits app work well. You send feedback at the end of your day; the fix is often waiting on your phone as a new test build when you start the next morning. India is four and a half hours ahead of the UK in summer and five and a half in winter, and the working overlap runs from your late morning.

Test builds reach you through Apple's TestFlight and a Google Play testing track, so you try the real app on your own phone throughout the project. Calls happen on Zoom, Meet, Teams or WhatsApp. We quote in USD and invoice from India; UK clients usually pay from a GBP account through Wise, bank wire or PayPal, in milestones set out in the written quote.

Week 1

Call to walk through your idea, written list of user types and journeys, and an itemised quote in about two working days. You start Apple and Google developer enrolment in your business name.

Week 2

Clickable screen designs for the main journeys, reviewed on a video call. You create the code repository and cloud account in your name and invite us. The first milestone begins once designs are signed off.

There are no site visits and no local office; everything runs online. If the remote model is new to you, hiring developers in India explains how it works in more depth.

Worked example: costing a hypothetical driving-school app in Nottingham

Picture a hypothetical driving school in Nottingham with eight instructors. It wants pupils to book and pay for lessons in an app, instructors to see their day and mark lessons complete, and the office to manage everything from a laptop. This is an illustration of how we would price it, not a client project.

Scope: a pupil app (sign up, book, pay by card, reminders, lesson history), an instructor view inside the same app with a different role, and a web admin panel for the office. That is three user types plus payments and notifications, firmly tier 2, edging into tier 3 because of the admin platform. Account deletion is built in from the start.

Estimate: because the web admin is substantial, this is quoted from US$900, around ten to twelve weeks, split into milestones: designs, pupil booking and payments, instructor features, admin panel, testing and store release. Running costs, billed to the school: Apple US$99 a year, Google Play US$25 once, cloud hosting monthly, card processing fees per lesson. Maintenance free for two months, then from US$120/mo.

A cheaper first phase would drop the instructor features and let the office manage diaries in the admin panel, bringing the app nearer our US$600 starting point, with phase two added once pupils use it.

App budget checklist before you ask anyone for a quote

Answer these before contacting any developer. Suppliers can only give comparable prices when they are quoting the same thing, and these answers are what makes the app development cost predictable.

  • Who are the user types (customers, staff, admins)?
  • What is the one journey that must work at launch?
  • Do users pay in the app, and for physical or digital things?
  • Which existing systems must it talk to?
  • Does it need to work offline, use location or the camera?
  • Who will manage content and users day to day?
  • Is the app likely to be used by children?
  • What is the budget for year one, including running costs?
  • Are your Apple and Google accounts registered in your business name?
  • What will you measure to decide whether phase two is worth it?

Send the answers to us on WhatsApp or through the contact page and you will get an itemised quote, with each assumption written down.

Build cost

App development cost by type of app with our team

Starting prices in USD for a first release. The quote itemises screens, back end, integrations and store work.

App development cost by type of app with our team
Type of appExampleTierStarts atTypical first release
Information or content app Members' guide, event app1US$6006–8 weeks
Loyalty or rewards app Café stamps, retail points1–2US$6006–8 weeks
Booking app Salon, gym classes, clinic2US$6008–10 weeks
Ordering or shop app Takeaway, local retailer2US$6008–10 weeks
Field-service or staff app Job sheets, inspections, photos2US$6008–10 weeks
App with web admin platform Driving school, lettings, tutoring2–3US$90010–12 weeks
Marketplace or real-time app Two-sided bookings, live tracking3US$900Phased, 12 weeks+

Year one and beyond

Recurring app costs you pay directly

Store fees are set by Apple and Google; check their sites for current terms. Hosting depends on users and features.

Recurring app costs you pay directly
CostPaid toHow oftenNotes
Apple Developer Program AppleUS$99 a yearOrganisation enrolment needs a D-U-N-S Number
Google Play registration GoogleUS$25 oncePersonal accounts face a closed-testing rule
Cloud hosting and database Your cloud providerMonthlyGrows with users, files and traffic
Email and push notifications Service providersMonthly or per useOften free at small volumes
Card processing Your payment processorPer transactionIn-app purchase not used for real-world services
Maintenance Us, or any developerMonthly, optionalFree for 2 months, then from US$120/mo

Contract model

Fixed scope vs time and materials for a UK app project

Neither model is always cheaper; the right one depends on how settled your idea is.

Fixed scope vs time and materials for a UK app project
QuestionFixed scopeTime and materials
Budget certainty High, for the agreed listLower, controlled by caps
Flexibility to change Changes priced as variationsChange priorities weekly
Supplier risk padding Built into the priceMinimal
Your management effort Lower during the buildHigher, ongoing prioritisation
Best for Clear briefs, funded projectsStart-ups, evolving products
Main risk Paying for a spec that was wrongScope drifting without a plan

UK app projects, delivered remotely

Who budgets for apps with us across the UK

We work online from India and never visit. These are the kinds of organisations in each place that most often ask what an app will cost.

  • London

    Start-ups and SMEs comparing London agency day rates with a remote build, often needing an MVP to show investors before raising more.

  • Manchester

    Digital and retail businesses wanting loyalty, ordering or booking apps, and weighing one cross-platform build against separate native apps.

  • Edinburgh

    Fintech-adjacent start-ups, tourism operators and university spin-outs needing a first release fast, with careful handling of personal data.

  • Birmingham

    Service businesses and manufacturers wanting staff apps for job sheets, inspections and photos that sync with the office.

  • Bristol

    Sustainability and creative start-ups testing an idea with a lean MVP before committing to a larger platform.

  • Leeds

    Healthcare-adjacent and professional-services firms needing booking apps with admin dashboards, and clear running-cost estimates for their board.

  • Glasgow

    Hospitality groups and event businesses wanting ordering, ticketing or loyalty apps that share a back end with their website.

  • Cardiff

    Public-facing organisations and charities that may need bilingual apps, with Welsh text supplied or approved by them.

  • Belfast

    Software and services firms serving customers across the UK and Ireland, needing apps that handle two currencies and time-sensitive notifications.

  • Newcastle upon Tyne

    Growing start-ups and training providers wanting learning or booking apps, and a care plan that keeps up with store policy changes.

  • Dundee

    Small studios and tech founders who understand app work well and want an extra development team for a defined phase.

  • Liverpool

    Gyms, salons and local retailers ready to move regulars from third-party platforms to their own booking or ordering app.

  • Sheffield

    Engineering and trade businesses needing rugged field apps with offline use, photos and signatures for jobs away from signal.

  • Nottingham

    Education and training businesses, such as tutors and driving schools, that need pupil booking and payments with a staff view.

How it works

How we turn an app idea into a costed release

  1. Describe the idea

    Send a few lines or a voice note on WhatsApp: who uses the app, what they do in it, and what systems it must talk to. There is no charge for this.

  2. Itemised estimate

    Within about two working days, a USD quote listing screens, back end, admin panel, integrations and store work, with every assumption written down.

  3. Accounts in your name

    You enrol with Apple and Google, and create the repository and cloud account. We are invited with limited roles, so you keep control.

  4. Design, then build in milestones

    Clickable designs first, then working builds on your phone through TestFlight and Play testing, milestone by milestone.

  5. Store release

    We prepare listings, screenshots and privacy details, submit for review and handle any reviewer questions until both apps are live.

  6. Two months of free fixes

    Crashes, bugs and small adjustments covered free for two months, then an optional care plan for OS updates and new features.

Questions

App development cost in the UK: questions buyers ask

How much does it cost to build an app in the UK?

It depends on complexity, back-end work and whose rates you pay. UK agency quotes vary widely because day rates and team sizes differ. With BtechWaleTech, an Android and iOS app starts at US$600, and apps with a substantial web platform start at US$900. Add yearly store fees, hosting and maintenance to compare total cost fairly.

How much does a simple app cost?

A simple app has one type of user, a single main purpose and a light back end, such as a members' guide or a loyalty card. With us, that sits at our starting point of US$600 and usually takes six to eight weeks, including testing on real devices and publishing to both stores under your accounts.

Why is app development so expensive in the UK?

Most of the cost is skilled labour, and UK salaries, offices and agency overheads push day rates up. An app also involves more than screens: a back end, admin panel, testing on many devices, store submission and ongoing updates. Teams in lower-cost countries can do the same work for less, with trade-offs in time zone and in-person contact.

How long does it take to build an app?

With us, a first release usually takes six to ten weeks. Apps with a web admin platform or several user types take ten to twelve weeks or more, split into milestones. Delays usually come from late decisions, missing content or slow developer-account enrolment, so start Apple and Google registration in the first week.

How much does app maintenance cost per year?

A common rule of thumb is 15–20% of the build cost per year, though it varies by app. Maintenance covers OS and SDK updates, store policy changes, library security patches and crash fixes. With us, the first two months after launch are free, then an optional care plan starts at US$120/mo.

How much do Apple and Google charge developers?

The Apple Developer Program costs US$99 a year, and Google Play charges a one-time US$25 registration fee. Both should be paid by you and registered in your business's name. Apple's organisation enrolment also requires a D-U-N-S Number, a work email on your domain and a public website.

Does Apple take a cut of payments in my app?

Only for digital goods and features sold through in-app purchase. Apple's guideline 3.1.3(e) says physical goods and services used outside the app, such as meals, lessons or bookings, must use methods like Apple Pay or card entry instead. For digital sales, Apple's Small Business Program offers a 15% commission for developers with up to 1 million USD in proceeds.

Is Flutter cheaper than building native apps?

Usually yes, because one Flutter codebase produces both the Android and iOS apps, so most work happens once. Native apps in Swift and Kotlin roughly double front-end effort. Native still makes sense for apps built around heavy graphics, advanced camera work or platform-specific hardware, where cross-platform workarounds would cost more than they save.

Should I choose fixed price or time and materials?

Choose a fixed-scope agreement when your brief is clear and you need budget certainty. Choose time and materials when the product will change as you learn from users. We send an itemised quote for an agreed scope in milestones; anything added mid-build is priced first so you can decide before any extra work happens.

Why are some app quotes so cheap?

Often because important work is missing: no back end or admin panel, testing on one emulator, store submission left to you, code kept in the developer's private repository, or the app published under their account. Ask every supplier to confirm, in writing, what is included for back end, testing, publishing, handover and post-launch updates.

How much does a booking app cost in the UK?

A booking app with accounts, card deposits, reminders and a staff view usually sits in tier 2. With us it starts at US$600, rising toward US$900 if you need a full web admin platform or integrations with existing calendars. Linking to a booking service you already use can reduce the cost considerably.

What are the hidden costs of running an app?

Beyond store fees, expect cloud hosting and database costs that grow with users, email and push notification services, card processing fees, third-party APIs such as maps, and regular maintenance for OS updates. We estimate these during scoping and set them up in your own accounts so every bill comes straight to you.

Is it cheaper to hire app developers in India?

Usually, yes, because labour costs are lower. With us, apps start at US$600. The savings are real when the team still covers back end, testing and store release properly, and when code, store accounts and cloud sit in your name. Weigh those savings against working remotely across a four-and-a-half to five-and-a-half hour time difference.

Who owns the app and its code?

You do. Your business holds the Apple and Google developer accounts, the code repository and the cloud account, and we are invited with limited roles. If you ever move to another developer, everything is already in your name. Any other terms are set out in the written quote you approve before work starts.

Do I need to comply with UK GDPR in my app?

If the app handles personal data, yes. That means a privacy notice, a lawful basis for using data, good security and the ability to handle access and deletion requests. Apps likely to be used by children must also meet the ICO's Children's code. We build supporting features; your solicitor should confirm your compliance.

Does my app need an account deletion option?

If users can create accounts, Apple's guideline 5.1.1(v) requires you to offer account deletion inside the app, and Apple's guidance says simply deactivating an account is not enough. That means back-end work to remove the account record and associated personal data. We build it into the first release rather than risk a rejection later.

Can I start with one platform to save money?

You can, but with a cross-platform build the saving is small, because most of the code serves both. If your users are overwhelmingly on one platform, launching there first can simplify testing and store work. We usually suggest releasing both from one codebase and saving money by trimming features instead.

Would a web app be cheaper than a mobile app?

Often, yes. A web app runs in the browser, needs no store approval and reaches everyone with a link. It suits tools used occasionally or mostly on laptops. Choose a store app when users open it frequently and benefit from notifications, offline use or device features. Our custom web apps start at US$900.

Will Google Play require updates to my app?

Yes, regularly. Google's Play Console Help says that from 31 August 2026, new apps and app updates must target Android 16 (API level 36) or higher. Apple raises its required Xcode and SDK versions over time too. That is why an app needs a maintenance budget, even when no new features are planned.

How do UK clients pay for an app built in India?

We quote in USD and invoice from India. UK clients usually pay from a GBP account through Wise, or by bank wire or PayPal, against the milestones in the written quote. Nothing is billed before you approve that quote. Store fees, hosting and card processing are paid by you directly to those providers.

Can you take over an app another developer built?

Often, yes. We audit the code, check it builds with current tools, review the back end and store accounts, and tell you honestly whether repairing or rebuilding is cheaper. The biggest obstacle is usually access: make sure you can get the repository, store accounts and cloud logins from the previous developer.

Next step

Get your app costed line by line

Tell us who uses the app and the one journey it must nail. We reply on WhatsApp with questions and an itemised USD quote in about two working days. Android and iOS apps start at US$600.